New Version 1.0a
Changes:
Signal Flares now stop when you are closer than 700 meters to the AH64
Added Random Smoke Effect for more Atmosphere.
Known issue:
Sometimes it can happen that after requesting the direction to AH64 there is no message.
Solution: simple restart the mission. (I do not know yet what the problem is. But I suspect that this Problem occurs when the "ground" where the helicopter spawns is not correct. Such as water, buildings, etc.)
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An AH64D Helicopter has made an emergency landing due to a Technical Malfunction.
Find and rescue the AH64 Crew
The AH64 Crew has the Order to destroy the Helicopter, so that no Technology gets into the Hands of the Enemies.
(Note: Don't land too close to the AH64 Helicopter. This will be blown up)
Demo: https://youtu.be/OEtCH79DfWI
Navigation via Bearing and Range(BR) under RadioMenu F10 Other. Each Request updates the data.
Naviagtion to Base is only available after the destroying of the AH64.
At Start, 1 Evac zone out of a total of 20 is randomly selected
And it will ramdom sel ect 1 of 4 Background Chatter at Missionstart, for more variety.
Chatter is available at UHF Freq. 252000 (see Screenshot)
Also playable with other Helicopters, simply change the UH-60L in the ME into another Helicopter. But beware.. Only the Helicopter.... don't change the Group and/or Unit Name from the Helicopter.
Required Mods
Pilod Mod By SUNTSAG:
This mod is included in the RAR file.
It is important that the modified Pilot.lua is included with this mod. This causes that the pilot can run.
Blackhawk Mod: https://forums.eagle.ru/topic/273959-dcs-uh-60-blackhawk-mod/
SAM Sites Asset Pack: https://forums.eagle.ru/topic/275571-sam-sites-asset-pack-a-3d-assets-mod-to-populate-you-sam-sites-farp-and-other-bases/