This is the Su-27 Fortress Mozdok Campaign that comes with the game by default, that has many fixes applied to make missions work as originally intended.
Disclaimer
----------
These missions are all Eagle Dynamics original work, but over the course of time, patches, and programming errors have arisen to break the missions, so I have corrected them as best I can and to make them a little more realistic and to work properly.
Installing the replacement Updates
----------------------------------
- Copy the Mods directory from the Downloaded ZIP file into your ..\DCS World\ directory and overwrite all files.
- Run DCS Campaign from DCS as usual
Repairs done by MadDog-IC
-------------------------
Changelog 1.2 DCS v2.56 (20-08-2020)
=============
------------------------
Campaign - SU-27-Fortress Mozdok.cmp
------------------------
- Missions 2, 2.5, 3, 4
- Changed - RU SU-27 (Player) flight to 4 aircraft from 2 aircraft for better fight.
-
- Missions 4, 5
- Changed - US F-15E (STRIKE) flight WP1 hold position to the coastline to delay its attack so SEAD can do its job before it arrives.
-
- Missions 7
- Changed - US F-15C (SWEEP) flight loadouts to (AIM-9*4, AIM-120B*4, FUEL*3) from (AIM-120B*8, FUEL*3) for better balancing of fight.
-
- Missions 7, 8, 9
- Changed - Voice overs, English for EN, simple pickle and success blips for all others.
- Fixed - RU locales - Translations supplied by (Gornyak).
- Mission 8
- Changed - RU-Sweep flights stop orbit command to FLAG=5 to match the radio order to attack.
-
- Missions 9
- Changed - RU SU-34 (Antiship) flights to pairs of aircraft from 1 to tackle the US CVBG better.
- Changed - RU SU-34 (Antiship) flights attack orders to better kill US CVBG.
Changelog 1.1 DCS v2.5 (28-06-2018)
=============
------------------------
Campaign - SU-27-Fortress Mozdok.cmp
------------------------
- Briefing
- Corrected - All Description Text and pictures to display English version if no other language available.
- Corrected - All languages Briefing Text and pictures so not to display Spanish for English.
- All Missions
- Snapped - All aircraft to parking bays and landing positions to runway.
- Repositioned - All aircraft at Airports.
- Changed - All Voice overs to Mono and resampled to 22khz.
-
- (BUG) - Some translations incomplete: Mission 7 (ES, DE, KO, CS, RU).
- (BUG) - Some translations incomplete: Mission 8 (ES, DE, CS, RU).
- (BUG) - Some translations incomplete: Mission 9 (ES, DE, CS, RU).
Changelog 1.0
=============
- Fixed - All arty fires at zones corrupt and had to be reloaded
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
- Fixed - All Aircraft callsigns and markings
DCSW v1.5x
- BUG - Happens on second run of mission mainly, first run works, then second one doesn't work
- BUG - Score not updating in real time as objectives achieved, Does show up at end of mission
- BUG - DCSW locks up on exiting mission.
------------------------
Mission - Fortress Mozdok - 01 (Fam Flight).miz
------------------------
- Triggers
-
-
-
- Waypoints
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
- Changed - all aircraft landings into wind
- Units
-
-
-
- DCS v1.5x compatability
-
-
- Works Fine
- DCS v2.5x compatability
- Briefing
- DATE:- 01-Jun-2011 changed to 15-Jun-2005
- Time:- 09:10
-
- Checked - Localizations EN, RU, CN, CS, ES, DE, KO.
- Triggers
-
-
-
- Waypoints
- Snapped - All aircraft to parking bays and landing positions to runway.
-
-
-
- Units
- Moved RU SA-10-1 out of trees.
-
- Repositioned - All aircraft at US AFB (Gudauta).
- Repositioned - All aircraft at US AFB (Sukhumi).
- Repositioned - All aircraft at RU AFB (Mozdok).
- Weather
-
-
- Working Fine
------------------------ DONE
------------------------
Mission - Fortress Mozdok - 02 (Drone Killer).miz
------------------------
- Triggers
-
-
-
- Waypoints
- All Fighter Sweep aircraft set to Search and Engage.
- Fixed - All US ARTY corrupt arty "fire at zones", had to be reloaded
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
- Changed - all aircraft landings into wind
- Units
-
-
-
- DCS v1.5x compatability
- Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-15C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
-
- Works Fine
- DCS v2.5x compatability
- Briefing
- DATE:- 01-Jun-2011 changed to 16-Jun-2005
- Time:- 16:10
-
- Checked - Localizations EN, RU, CN, CS, ES, DE, KO.
- Triggers
-
-
-
- Waypoints
- Snapped - All aircraft to parking bays and landing positions to runway.
-
-
-
- Units
- Moved G ARMOR-1 out of trees.
- Moved G ARMOR-3 out of trees.
-
- Repositioned - All aircraft at US AFB (Gudauta).
- Repositioned - All aircraft at US AFB (Sukhumi).
- Repositioned - All aircraft at RU AFB (Mozdok).
- Weather
-
-
- Working Fine
------------------------ DONE
------------------------
Mission - Fortress Mozdok - 02.5 (Relief).miz
------------------------
- Triggers
- Added - English VO for RU CAS flights
-
-
- Waypoints
- All CAS aircraft set to cas -a -x and Engage in zones set.
- All FIGHTER SWEEP aircraft set to fightersweep -a -x and Engage in zones set.
- Added "Switch waypoint" commands to make all attack aircraft loiter around Battle area
- Fixed - All corrupt arty "fires at zones", had to be reloaded
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
- Changed - all aircraft landings into wind
- Units
- Changed - US PATRIOT-3 to a patriot installation and not a Hawk installation
-
-
- Scoring
- Changed - 50 + 30 + 50 (Start, US SWEEP DEAD, US ARTY DEAD)
- DCS v1.5x compatability
-
- Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Su-25T CAS 1+2 Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-16C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
-
- Works Fine
- DCS v2.5x compatability
- Briefing
- DATE:- 01-Jun-2011 changed to 17-Jun-2005
- Time:- 06:35
-
- Checked - Localizations EN, RU, CN, CS, ES, DE, KO.
- Triggers
-
-
-
- Waypoints
- Snapped - All aircraft to parking bays and landing positions to runway.
-
-
-
- Units
- Moved G ARMOR-1 out of trees.
- Moved G ARMOR-3 out of trees.
- Moved G ARTY-1 out of trees.
-
- Repositioned - All aircraft at US AFB (Gudauta).
- Repositioned - All aircraft at US AFB (Sukhumi).
- Repositioned - All aircraft at RU AFB (Mozdok).
- Weather
-
-
- Working Fine
------------------------ DONE
------------------------
Mission - Fortress Mozdok - 03 (Incursion).miz
------------------------
- Triggers
-
-
-
- Waypoints
- All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
- Added "Switch waypoint" commands to make all attack aircraft loiter around Battle area
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
- Changed - all aircraft landings into wind
- Units
-
-
-
- DCS v1.5x compatability
-
- Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-16C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-16C (TARGET) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
-
- Works Fine
- DCS v2.5x compatability
- Briefing
- DATE:- 01-Jun-2011 changed to 18-Jun-2005
- Time:- 19:50
-
- Checked - Localizations EN, RU, CN, CS, ES, DE, KO.
- Triggers
-
-
-
- Waypoints
- Snapped - All aircraft to parking bays and landing positions to runway.
-
-
-
- Units
- Moved G ARMOR-1 out of trees.
- Moved G ARMOR-3 out of trees.
-
- Repositioned - All aircraft at US AFB (Gudauta).
- Repositioned - All aircraft at US AFB (Sukhumi).
- Repositioned - All aircraft at RU AFB (Mozdok).
- Weather
-
-
- Working Fine
------------------------ DONE
------------------------
Mission - Fortress Mozdok - 04 (Hold the Line).miz
------------------------
- Triggers
- Changed - Incorrect unit30 to Player in US Gudauta sweep zone.
- Changed - US STRIKE over nal'chik to BOMBS IN ZONE instead of just being over the runway.
-
- Waypoints
- All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
- All SEAD aircraft set to SEAD -a -x and Engage in zones set.
- All Runway Strike aircraft set to RUNWAY STRIKE -a -x and Engage in zones set.
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
- Changed - All US STRIKE PACKAGE timings completely re-done
- Changed - All US STRIKE PACKAGE heights and speed so to fly over mountains with out crashing.
- Units
- Disabled - RU SU-27 (PLAYER ESCORT) by late start, did this to balance out mission in v1.216
-
-
- Score
- Changed - 50 + 15 + 15 + 50 (Start, US SEAD ESCORT DEAD , US SEAD DEAD, US STRIKE DEAD)
- Removed - -50 score for losing, so you stay don't go back a mission on failure.
- DCS v1.5x compatability
-
- Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Su-27 (ESCORT) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Su-27 (MOZ DEF) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-16C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-16C (SEAD) Flight - Reaction to Threat = Passive Defence, Restrict Jettison = ON, ROE = Hold Fire
- Changed - US F-15C (SEAD ESCORT) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-15E (STRIKE) Flight - Reaction to Threat = Passive Defence, Restrict Jettison = ON, ROE = Hold Fire
-
- Changed - Time of Day from 05:05 to 05:50 as was darker than original
-
- Works Fine
- DCS v2.5x compatability
- Briefing
- DATE:- 01-Jun-2011 changed to 19-Jun-2005
- Time:- 05:50
-
- Checked - Localizations EN, RU, CN, CS, ES, DE, KO.
- Triggers
-
-
-
- Waypoints
- Snapped - All aircraft to parking bays and landing positions to runway.
-
-
-
- Units
- Moved G ARMOR-1 out of trees.
- Moved G ARMOR-3 out of trees.
-
- Repositioned - All aircraft at US AFB (Gudauta).
- Repositioned - All aircraft at US AFB (Sukhumi).
- Repositioned - All aircraft at RU AFB (Mozdok).
- Weather
-
-
- Working Fine
------------------------ DONE
------------------------
Mission - Fortress Mozdok - 05 (Fortress Mozdok).miz
------------------------
- Triggers
-
- Changed - US STRIKE over Mozdok to BOMBS IN ZONE instead of just being over the runway.
-
- Waypoints
- All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
- All SEAD aircraft set to SEAD -a -x and Engage in zones set.
- All Runway Strike aircraft set to RUNWAY STRIKE -a -x and Engage in zones set.
-
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
-
- Changed - All US STRIKE PACKAGE timings completely re-done
- Changed - All US STRIKE PACKAGE heights and speeds to stop them crashing into terrain.
- Units
-
-
-
- Score
- Changed - 50 + 15 + 15 + 50 (Start, US SEAD ESCORT DEAD , US SEAD DEAD, US STRIKE DEAD)
- Removed - -50 score for losing, so you don't go back a mission on failure.
- DCS v1.5x compatability
-
- Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Su-27 (ESCORT) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Su-27 (MOZ DEF) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-16C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-16C (SEAD) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-15C (SEAD ESCORT) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-15E (STRIKE) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
-
- Works Fine
- DCS v2.5x compatability
- Briefing
- DATE:- 01-Jun-2011 changed to 20-Jun-2005
- Time:- 10:25
-
- Checked - Localizations EN, RU, CN, CS, ES, DE, KO.
- Triggers
-
-
-
- Waypoints
- Snapped - All aircraft to parking bays and landing positions to runway.
-
-
-
- Units
- Moved G ARMOR-1 out of trees.
- Moved G ARMOR-3 out of trees.
-
- Repositioned - All aircraft at US AFB (Gudauta).
- Repositioned - All aircraft at US AFB (Sukhumi).
- Repositioned - All aircraft at RU AFB (Mozdok).
- Weather
-
-
- Working Fine
------------------------ DONE
------------------------
Mission - Fortress Mozdok - 06 (Blinders).miz
------------------------
- Triggers
- Removed - Loss = RU Su-27 (Player) DEAD.
-
-
- Waypoints
- All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
-
- Units
-
- Fixed - US F-16c(SWEEP) taking-off in the opposite direction of runway at Gudauta and crashing (Reloaded weather parameters and they took of from opposite end successfully)
-
- Score
- Changed - 50 + 15 + 50 (Start, US AWAC-1 ESCORT DEAD , US AWAC-1 DEAD)
-
- DCS v1.5x compatability
-
- Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-16C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-15C (AWAC-1 ESCORT) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
-
- Works Fine
- DCS v2.5x compatability
- Briefing
- DATE:- 01-Jun-2011 changed to 21-Jun-2005
- Time:- 13:55
-
- Checked - Localizations EN, RU, CN, CS, ES, DE, KO.
- Triggers
-
-
-
- Waypoints
- Snapped - All aircraft to parking bays and landing positions to runway.
-
-
-
- Units
- Moved G ARMOR-1 out of trees.
- Moved G ARMOR-3 out of trees.
-
- Repositioned - All aircraft at US AFB (Gudauta).
- Repositioned - All aircraft at US AFB (Sukhumi).
- Repositioned - All aircraft at RU AFB (Mozdok).
- Repositioned - All aircraft at RU AFB (Nalchik).
- Weather
-
-
- Working Fine
------------------------ DONE
------------------------
Mission - Fortress Mozdok - 07 (Clean Sweep).miz
------------------------
- Triggers
- Changed - US GUDAUTA SWEEP to PART OF COALITION IN ZONE
- Added - VO for RU SEAD Flight and COMMAND
-
- Waypoints
- All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
- All SEAD aircraft set to SEAD -a -x and Engage in zones set.
-
-
- Units
-
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
-
- Score
- Changed - 50 + 20 + 10 + 50 (Start, US PATRIOT-3 DEAD, US F-15c (SWEEP) DEAD, Both US PATRIOT-3 AND US F-15C (SWEEP) DEAD)
-
- DCS v1.5x compatability
-
- Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Su-24m (SEAD) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US F-15C (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
-
- Works Fine
- DCS v2.5x compatability
- Briefing
- DATE:- 01-Jun-2011 changed to 22-Jun-2005
- Time:- 17:25
-
- Checked - Localizations EN, RU, CN, CS, ES, DE, KO.
- Translation Errors
- (BUG) - *** (All missing ES, DE, CS, RU language translations needed for Trigger Messages)
- ONCE (SEAD - On Station) -> ACTIONS -> MESSAGE TO ALL (???????)
- ONCE (SEAD - IP Inbound) -> ACTIONS -> MESSAGE TO ALL (???????)
- ONCE (SEAD - Success) -> ACTIONS -> MESSAGE TO ALL (???????)
-
- ONCE (Loss = RU SU-24M (SEAD) DEAD) -> ACTIONS -> MESSAGE TO ALL (???????)
- ONCE (Win = US SWEEP DEAD) -> ACTIONS -> MESSAGE TO ALL (????????)
- (BUG) - *** (All missing DE, KO language translations needed for Trigger Radio Messages)
- ONCE (SEAD - On Station) -> ACTIONS -> RADIO ITEM ADD (???????)
- ONCE (SEAD - IP Inbound) -> ACTIONS -> RADIO ITEM REMOVE (???????)
- Triggers
-
-
-
- Waypoints
- Snapped - All aircraft to parking bays and landing positions to runway.
-
-
-
- Units
- Repositioned - All aircraft at US AFB (Gudauta).
- Repositioned - All aircraft at US AFB (Sukhumi).
- Repositioned - All aircraft at RU AFB (Mozdok).
- Repositioned - All aircraft at RU AFB (Nalchik).
- Weather
-
-
- Working Fine
------------------------ DONE (BUG)
------------------------
Mission - Fortress Mozdok - 08 (Take Down).miz
------------------------
- Triggers
- Added - VO for RU-SEAD 1+2, RU-STRIKE 1+2, RU-SWEEP, COMMAND
- Fixed - RU SEAD Flights radio calls - a bit mixed up.
- Changed - RU STRIKE 1+2 Win conditions to BOMB IN ZONE instead of just flying over airfields
- Changed - TRIGGER TO ACTIVATE US-CAP flights from orbit (flag=20)
- Waypoints
- All Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
- All SEAD aircraft set to SEAD -a -x and Engage in zones set.
- All Runway Strike aircraft set to RUNWAY STRIKE -a -x and Engage in zones set.
-
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
-
- Changed - RU Tanker paths to clear US AAA Defences
- Changed - All RU STRIKE PACKAGE timings completely re-done
- Changed - All RU STRIKE PACKAGE heights and speeds to stop them crashing into terrain.
-
- Units
- Changed - US-Patriot-3 to RU-SA-11-2 as was incorrect should be RU BUK guarding Nalchik
-
-
- Scoring
- Changed - 50 + 15 + 15 + 50 (Start, US CAP-1 - CAP-3 DEAD , US AD1-4 DEAD, US Airfields Bombed)
- DCS v1.5x compatability
-
- Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Su-27 (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Su-34 (SEAD) Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Su-24 (STRIKE) Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US FA-18C CAP-1 Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US FA-18C CAP-2 Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US FA-18C CAP-3 Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
-
- (BUG) - RU SU-27 (SWEEP) and RU SU-27 (PLAYER) gets stuck on nalchik runway if both set to take of from ramp (BUG)
-
- Works Fine
- DCS v2.5x compatability
- Briefing
- DATE:- 01-Jun-2011 changed to 23-Jun-2005
- Time:- 07:55
-
- Checked - Localizations EN, RU, CN, CS, ES, DE, KO.
- Translation Errors
- (BUG) - *** (All missing ES, DE, CS, RU language translations needed for Trigger Messages)
- ALL TRIGGERS -> ACTIONS -> MESSAGE TO ALL (???????)
- (BUG) - *** (All missing ES, DE, CS, RU language translations needed for Trigger Radio Messages)
- ALL TRIGGERS -> ACTIONS -> RADIO ITEM ADD (???????)
- ALL TRIGGERS -> ACTIONS -> RADIO ITEM REMOVE (???????)
- Triggers
-
-
-
- Waypoints
- Snapped - All aircraft to parking bays and landing positions to runway.
-
-
-
- Units
- Repositioned - All aircraft at RU AFB (Mozdok).
- Repositioned - All aircraft at RU AFB (Nalchik).
- Weather
-
-
- Working Fine
------------------------ DONE (BUG)
------------------------
Mission - Fortress Mozdok - 09 (Davy Jones Locker).miz
------------------------
- Triggers
- Added - VO for RU-STRIKE PACKAGE and COMMAND
- Added - US CAP-4 and CAP-5 as backup off of the US Carrier when US CAP3,4 is dead.
-
-
- Waypoints
- All RU Fighter Sweep aircraft set to fightersweep -a -x and Engage in zones set.
- All RU SEAD aircraft set to SEAD -a -x and Engage in zones set.
- All RU Anti-ship aircraft set to ANTI-SHIP -a -x and Engage in zones set.
-
- Fixed - All Airfields coalitions
- Fixed - All Aircraft waypoints, landing not snapped to runway.
-
- Changed - All RU STRIKE PACKAGE timings completely re-done due to RU SU-27 (Player) flight having no impact on mission outcome.
- Changed - All RU STRIKE PACKAGE heights (4000 - 6000) and speeds (1000) to give them some wiggle room.
-
- Units
- Changed - RU TU-22 (Anti-ship) 1 + 2 to attack carrier only, RU TU-22 (Anti-ship) 3 + 4 to attack other Heavy armed boats
- Changed - RU SU-34 (Anti-ship) 1- 4 to attack all heavy armed boats.
-
-
- Scoring
- Changed - 50 + 10 + 10 + 10 + 50 (Start, US CAP-1, US CAP-2, US CAP-3 DEAD, US CARRIER GROUP DEAD)
- DCS v1.5x compatability
- Changed - RU Su-27 (Player) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Su-27 (SWEEP) Flight - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Su-34 (ANTI-SHIP) Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - RU Tu-22 (ANTI-SHIP) Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US CAP-1,2,3,4,5 Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- Changed - US AWAC (ESCORT) Flights - Reaction to Threat = Evade Fire, Restrict Jettison = ON
- BUG ***** New to v1.56 - Can't kill carrier group anymore ***** BUG
- Works Fine
- DCS v2.5x compatability
- Briefing
- DATE:- 01-Jun-2011 changed to 24-Jun-2005
- Time:- 13:20
-
- Checked - Localizations EN, RU, CN, CS, ES, DE, KO.
- Translation Errors
- (BUG) - *** (All missing ES, DE, CS, RU language translations needed for Trigger Messages)
- ALL TRIGGERS -> ACTIONS -> MESSAGE TO ALL (???????)
- (BUG) - *** (All missing DE language translations needed for Trigger Radio Messages)
- ALL TRIGGERS -> ACTIONS -> RADIO ITEM ADD (???????)
- ALL TRIGGERS -> ACTIONS -> RADIO ITEM REMOVE (???????)
- Triggers
-
-
-
- Waypoints
- Snapped - All aircraft to parking bays and landing positions to runway.
-
-
-
- Units
- Repositioned - All aircraft at RU AFB (Mozdok).
- Repositioned - All aircraft at RU AFB (Nalchik).
- Weather
-
-
- Working Fine
------------------------ DONE (BUG)